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In-game frame: the Kraken bursts out of the manhole in the alley and grabs several office workers with its tentacles in the rain.

Test room 07 · Crash test laboratory

IMPACTO LAB

They're coming to smash your screen. You decide what stops them.

Waves of office workers march up the street with keyboards, briefcases and fire extinguishers. Every takedown pays, and the cash buys you anything in a shop with 228 tools: hands, weapons, powers, machines, fusions and monsters.

Coming soon to Google Play Closed test coming soon

Android · Adults only (18+) · By Aminan

01 · Survive

Your screen against everyone

Endless waves against your screen. Every takedown earns cash for weapons; every weapon has its cooldown. If they break it, it's over.

1

They arrive

Office workers, dozens per wave. They march up the street and pound the barrier with whatever they grabbed at the office: keyboard, briefcase, umbrella or wrench.

2

You cash in

Every takedown pays. The odd ones pay more, and the boss pays a lot more: plus, he repairs your screen.

3

You shop

The shop has 228 tools, each with its own uses and cooldown. You start with your hands and your fist. Everything else, you earn.

FloorsKill to climb. If they break your screen, you drop a floor.
RotationAll ten maps on a loop, from the street to the Moon, to hell and to the subway, every 3 waves.
Shop228tools
Maps10each with its own boss
Monsters42to let loose

The staff

Not every office worker is the same. These are the ones that change a wave, with the wave they first show up in.

The big guyfrom wave 3Three times tougher. Taller, wider and three times harder to take down. Weak hits don't stagger him, his blows deal almost double, and he carries a sledgehammer, pipe, axe or bat. From wave 4 he also throws objects from a distance.
The shield guyfrom wave 5Office riot cop. Advances slowly behind a clear shield that soaks up shots and hits from the front, and strikes with a baton. The shield takes 100 damage before breaking; if he drops it, someone else can pick it up.
The throwerfrom wave 4Keeps his distance. Hangs back, switches lanes and throws folders, staplers and, every now and then, a whole printer at you (that one really cracks the screen). Carries five to seven things to throw; when he runs out, or gets left alone too long, he finally comes at you.
The coffee guyfrom wave 5Fogged-up screen. Throws mugs of scalding coffee from mid-street. Every mug that lands fogs up the screen and cuts your vision for a while.
The toner guyfrom wave 5Leaves you in the dark. Throws toner cartridges that burst against the glass and stain it black: while the stain lasts, you're nearly blind.
The internfrom wave 4Post-its by the handful. Throws pads of Post-its that stick to the screen and cover what you see. Each pad sticks four to seven notes; he carries six to eight pads.
The IT guyfrom wave 7Cracking keys. Throws keyboards: on impact they release a rain of keys that crack the glass, and the cracks add up.
The executivefrom wave 8The paperweight. Throws a glass paperweight that grows in midair and cracks the screen from side to side (one of the hardest single hits). Carries three to five.
The filing cabinet guyfrom wave 6Furniture as a shield. Lugs a metal filing cabinet that covers almost all of him and soaks up shots. If he reaches the barrier, he props the cabinet against the glass and uses it as a battering ram.
The courierfrom wave 3Here to stamp. Runs faster than anyone with a package and a huge stamp: he's not here to hit, he's here to stamp your screen, and every stamp is a crack.
The stapler ladyfrom wave 4Staples that hurt. Stays mid-street and fires bursts of five to seven staples. Every staple stuck in the screen makes the others' hits deal more.
The extinguisher guyfrom wave 7Protective cloud. Wears a helmet and carries an extinguisher with three charges. His white cloud covers those nearby and makes them invincible for two seconds, and it also blocks your view.
The duplicatorfrom wave 6Photocopies of himself. Hit him softly and he makes photocopies: copies of him (up to six) appear, run and hit. The copies are paper: one touch and they drop.
The burnoutfrom wave 6The closer, the faster. He's pulled three shifts in a row and today he snaps: the closer he gets, the faster he comes, and his first hit is a tantrum that deals more and cracks.
HRfrom wave 8The megaphone. Hangs back with a megaphone: every pep talk speeds up everyone near him for a few seconds (“Quarterly targets!”).
Securityfrom wave 5Calls for backup. Guard with a walkie-talkie. If he finishes talking into it, two reinforcements arrive; he can call twice per wave.

02 · The shop

228 ways to stop them

The in-game shop, as is: every tool with its damage, price, uses and cooldown. Anything you hold down is measured in seconds of continuous fire.

Katana, cluster grenade, railgun, rocket launcher, flames, sniper rifle, laser, Browning M2, napalm, disintegrator laser, crimson ray and fire tornado in action.

The hands-on stuff: fists, bats, katanas, saws and sledgehammers. Tap or swipe across the office worker.

  • Fist

    Starter · 8 uses · cooldown 2 s

    Tap the dummy to punch it

  • Hands

    Starter · 6 s of fire · cooldown 4.5 s

    Several fingers: stretch to split him, draw circles to twist him

  • Bat

    €100 · 5 uses · cooldown 4.5 s

    Tap one side of the dummy to send it to the other

  • Brass knuckles

    €120 · 6 uses · cooldown 5 s

    Tap: a metal-backed punch that leaves him seeing stars

  • Knives

    €120 · 6 uses · cooldown 2 s

    Tap to throw knives: they stick

  • Slap

    €150 · 5 uses · cooldown 3 s

    Tap: a giant hand swings in from the side and slaps him away

  • Shuriken

    €180 · 5 uses · cooldown 3 s

    Tap to throw one; swipe to throw three

  • Steel yo-yo

    €180 · 5 uses · cooldown 3 s

    Tap: hits where you aim and takes out another on the way back

  • Pinch

    €200 · 3 uses · cooldown 4 s

    Hold: a giant pinch lifts him by the skin; move him and let go

  • Sonic clap

    €200 · 3 uses · cooldown 3 s

    Tap: two huge hands clap and the shockwave stuns everyone around

  • Whip

    €220 · 5 uses · cooldown 3.5 s

    Tap or drag: cracks wherever you aim, even far away

  • Knuckle rap

    €250 · 4 uses · cooldown 4 s

    Tap: a giant knuckle rap on the head that sends him flying back

  • Claw

    €300 · 4 uses · cooldown 4 s

    Tap or drag: a swipe that leaves four gashes and shoves him

  • Sledgehammer

    €300 · 3 uses · cooldown 3.5 s

    Tap: a sledgehammer blow that breaks bones and pops heads

  • Belly flop

    €350 · 3 uses · cooldown 5 s

    Tap: a slap on the belly whose shockwave doubles over the ones nearby

  • Drill

    €350 · 3 s of fire · cooldown 2.5 s

    Hold on one spot: drills until it goes through

  • Flying kick

    €350 · 3 uses · cooldown 4 s

    Tap: a huge boot flies in, knocks him down and sends him far

  • Grab

    €350 · 3 uses · cooldown 6 s

    Hold: grabs him by the neck, lifts him and shakes him; let go and he drops like a rag doll

  • Mop

    €350 · 3 uses · cooldown 6 s

    Hold: grabs him by the ankles and mops the floor with him; drag to sweep

  • Twister

    €350 · 3 uses · cooldown 5 s

    Hold on an arm or leg: twists it until it rips off

  • Iron palm

    €400 · 3 uses · cooldown 5 s

    Tap: a shockwave smack that takes out two or three in a line

  • Pump

    €400 · 4 s of fire · cooldown 3 s

    Keep the needle in: he swells up like a balloon… until he pops

  • Judo throw

    €450 · 3 uses · cooldown 5 s

    Tap: grabs him, flips him over the shoulder and slams him into the ground

  • Uppercut

    €450 · 3 uses · cooldown 5 s

    Tap: an uppercut that launches him into the air; he lands two seconds later

  • Axe

    €500 · 3 uses · cooldown 6 s

    Tap to throw the axe: it chops off arms and legs wherever it hits

  • Chainsaw

    €600 · 3 s of fire · cooldown 3.5 s

    Hold on the dummy: saws until it splits right there

  • Katana

    €1,500 · 3 uses · cooldown 15 s

    Swipe fast across the dummy to slice it

  • Scythe

    €2,500 · 1 use · cooldown 14 s

    Swipe: mows side to side at finger height and cuts everyone it sweeps. One tap: horizontal slash

From the pistol to the old cannon, by way of the minigun, the sniper rifle and the A-10. Anything that shoots, throws or blows up.

  • Crossbow

    €150 · 4 uses · cooldown 2 s

    Tap: the bolt goes through him and pins him to the wall

  • Pistol

    €150 · 8 uses · cooldown 3 s

    Tap where you want to shoot · 17 shells, reloads itself

  • Spear

    €250 · 4 uses · cooldown 2.5 s

    Tap: the spear pierces the first one it catches and stays stuck in him

  • Nail gun

    €300 · 3 s of fire · cooldown 3 s

    Hold: nails that stick and pin him to the floor or wall

  • Shotgun

    €300 · 4 uses · cooldown 3 s

    Tap to shoot: one shot takes him down

  • Boomerang

    €320 · 4 uses · cooldown 3 s

    Tap: flies in an arc, cuts on the way out and back, and comes back on its own

  • Flail

    €350 · 3 s of fire · cooldown 3 s

    Hold and move your finger: the spiked ball wrecks whatever it touches

  • Bolas

    €380 · 3 uses · cooldown 4 s

    Tap: they wrap around his legs and tie him up for a few seconds

  • Glue cannon

    €400 · 2 uses · cooldown 6 s

    Tap: leaves a puddle of glue; whoever steps in it gets stuck until it dries

  • Sniper rifle

    €400 · 1 use · cooldown 3 s

    Tap: a big-caliber round that blows apart whatever it hits

  • Air horn

    €450 · 3 s of fire · cooldown 3 s

    Hold: the blast stuns and pushes back whoever's in front

  • SMG

    €450 · 2.5 s of fire · cooldown 4.5 s

    Hold to fire in bursts · 40-round mag, reloads itself

  • The blowgun

    €500 · 4 uses · cooldown 5 s

    Tap: the dart injects a poison that bloats and melts him from the inside

  • Laser

    €600 · 2.5 s of fire · cooldown 4 s

    Hold and drag: burns and cuts wherever you sweep the beam

  • Railgun

    €700 · 3 uses · cooldown 5 s

    Tap: the slug goes straight through everyone it catches

  • The sawed-off

    €700 · 3 uses · cooldown 5 s

    Tap: both barrels at once; the guy in front goes down, guaranteed

  • Chakram

    €800 · 3 uses · cooldown 6 s

    Tap: the disc cuts, bounces to the ones nearby and comes back to your hand

  • Flare gun

    €800 · 2 uses · cooldown 10 s

    Tap where to fire it: lights up, and sets fire where it lands and to whoever it hits

  • Grapeshot cannon

    €900 · 3 uses · cooldown 7 s

    Tap: a fan of scrap sweeps whatever's in front (short range)

  • Molotov

    €900 · 1 use · cooldown 9 s

    Tap where to throw it: leaves a pool of fire that ignites whoever steps in

  • Old cannon

    €1,100 · 1 use · cooldown 9 s

    A cannon rolls in from the side: its ball flattens the whole row at ground level

  • The Noose

    €1,100 · 2 uses · cooldown 9 s

    Tap one: you lasso him. Without letting go, draw circles to swing him and release to throw

  • Barrel

    €1,300 · 1 use · cooldown 17 s

    Tap to drop a barrel: shoot it, burn it or tap it and it blows

  • Burning bow

    €1,300 · 3 uses · cooldown 9 s

    Tap: the flaming arrow goes through the row and leaves fire in its wake

  • Bouncing mine

    €1,500 · 2 uses · cooldown 12 s

    Tap it on the ground: when someone gets close, it jumps to the chest and blows

  • Limpet mine

    €1,500 · 1 use · cooldown 18 s

    Tap to stick a charge on him (or leave it in the room). The “Detonate” button blows them

  • Mine

    €1,500 · 1 use · cooldown 18 s

    Tap the ground to lay a mine: it blows when stepped on (or if you shoot it)

  • Napalm

    €1,500 · 2 uses · cooldown 12 s

    Tap where to throw the can: leaves a lasting pool of sticky fire

  • Cluster grenade

    €1,600 · 2 uses · cooldown 12 s

    Tap where to throw it: when it explodes it scatters six small ones around

  • Cutting net

    €1,600 · 2 uses · cooldown 12 s

    Tap one: the wire net wraps him (and anyone next to him), shrinks and dices him. Tap the ground: it stays as a trap

  • Grenade

    €1,600 · 1 use · cooldown 18 s

    Tap where to throw it: explodes in a second and a half

  • Kamikaze drone

    €1,800 · 1 use · cooldown 17 s

    Tap: a drone flies in, circles around to where you tapped and explodes (up to two at once)

  • Rocket launcher

    €1,800 · 1 use · cooldown 18 s

    Tap where you want the rocket to hit

  • Disc launcher

    €1,900 · 4 uses · cooldown 14 s

    Tap: fires a saw blade that goes through everyone. Its five blades take turns: fire, ice, poison, explosive and shrapnel

  • Electric harpoon gun

    €1,900 · 4 uses · cooldown 12 s

    Tap two spots: the high-voltage wire fries anyone skewered and splits whoever crosses it

  • .50 cal

    €2,000 · 2 uses · cooldown 12 s

    Hold to steady the scope and release: the bullet goes through the whole row

  • Drill rocket

    €2,200 · 2 uses · cooldown 14 s

    Tap: the rocket sticks in the first one, drills and blows

  • Minigun

    €2,400 · 8 s of fire · cooldown 24 s

    Hold: it spins up and riddles him with bullets

  • Green laser

    €2,600 · 2 uses · cooldown 18 s

    Swipe: a sheet of green laser splits everything it crosses in half, along the stroke. Tap: horizontal slash at that height

  • Monofilament wire

    €2,600 · 3 s of fire · cooldown 14 s

    Hold and swipe: an ultra-thin blue wire cuts everything it touches, right where your finger passes

  • Browning M2

    €2,800 · 10.9 s of fire · cooldown 24 s

    Hold: .50 bursts at 550 per minute; one tap, one shot

  • A-10 air strike

    €3,800 · 1 use · cooldown 45 s

    An A-10 strafes down the street with its 30 mm cannon: shreds everyone it catches in half the street, down the middle

Stuff you can't buy at a gun store: mini suns, tornadoes, black holes, meteorites and the nuke.

  • Acid

    €200 · 3 s of fire · cooldown 2 s

    Hold: the acid melts clothes, skin and bone

  • Lightning

    €250 · 2.5 s of fire · cooldown 2 s

    Hold on the dummy to electrocute it

  • Ice

    €300 · 3 s of fire · cooldown 5 s

    Hold to freeze him; once he's a block, one hit shatters him

  • The swap

    €400 · 3 uses · cooldown 5 s

    Tap two in a row and they swap places; the dizziness knocks them down

  • Flames

    €500 · 3 s of fire · cooldown 3.5 s

    Hold to set him on fire

  • Portal

    €500 · 2 uses · cooldown 5 s

    Tap the ground: whoever steps on the blue ring falls out of the orange one above… again and again, faster each time

  • Blue acid

    €650 · 3 s of fire · cooldown 4 s

    Hold: a pressure jet, like a hose. Much faster and more corrosive than the green one

  • Sky bolt

    €700 · 3 uses · cooldown 6 s

    Tap and lightning strikes: fries whoever it hits and shocks anyone <1 m away

  • Telekinesis

    €700 · 3 s of fire · cooldown 8 s

    Hold on one: you lift him; release to throw him

  • Retaining wall

    €800 · 1 use · cooldown 10 s

    Tap the ground: a wall that pushes back anyone trying to cross

  • Swarm

    €800 · 1 use · cooldown 10 s

    Tap: the swarm eats him down to the skeleton

  • The lobster

    €800 · 2 uses · cooldown 9 s

    Releases a cloud of locusts that goes from one to the next, stripping them to the bone

  • Voodoo doll

    €800 · 2 uses · cooldown 8 s

    Tap one to link him; hits on the dummy reach him multiplied

  • Orbital laser

    €900 · 3 s of fire · cooldown 6.5 s

    Hold: a beam falls from the sky and follows your finger

  • Petrify

    €900 · 3 uses · cooldown 8 s

    Tap: he turns to stone; the next hit shatters him

  • The storm cloud

    €900 · 2 uses · cooldown 9 s

    Tap one: his personal cloud follows him, zapping until he drops

  • Earthquake

    €1,000 · 1 use · cooldown 12 s

    Three seconds of shaking: everyone on the floor

  • Drain

    €1,200 · 3 s of fire · cooldown 14 s

    Hold on one: you drain his life and repair the glass

  • Spectral hand

    €1,200 · 3 uses · cooldown 9 s

    Tap and a giant hand comes down to slap right there

  • Tornado

    €1,200 · 4 s of fire · cooldown 8 s

    Tap or drag: catches the dummy and throws it

  • Reverse gravity

    €1,300 · 2 uses · cooldown 10 s

    Tap the ground: those in the circle fall into the sky and then come crashing down

  • Volcano

    €1,400 · 1 use · cooldown 9 s

    Tap the ground: it bulges and bursts into a lava geyser

  • Antigravity

    €1,500 · 4 s of fire · cooldown 11 s

    Hold: everything floats. Release and it drops

  • Electromagnet

    €1,700 · 3 s of fire · cooldown 12 s

    Hold: the electromagnet comes down on your finger and lifts a cluster of those nearby. Release and they drop hard

  • Sun

    €2,000 · 4 s of fire · cooldown 13 s

    Hold and drag a miniature sun

  • Blizzard

    €2,200 · 3 s of fire · cooldown 20 s

    Hold: an icy wind that slows and freezes

  • Neutron star

    €2,400 · 1 use · cooldown 18 s

    Tap: a neutron star spins, pulls them in and sets them burning

  • Human bomb

    €2,600 · 1 use · cooldown 20 s

    Tap one: he swells, beeps and pops, and the explosion jumps to those nearby (up to five in a row)

  • Crimson ray

    €3,000 · 1 use · cooldown 24 s

    Press: a red energy ball charges for 3 s and fires like a beam where you aim (keep your finger down to steer it)

  • Decoy

    €3,000 · 1 use · cooldown 45 s

    For the alley: plants a mannequin that lures attackers and blows up

  • Energy arc

    €3,000 · 4 uses · cooldown 18 s

    Tap: a yellow, windy crescent energy slash shoots out, splitting in half (with the center) or dragging and burning (with the tips). Swipe to turn it. Up to 4 at once

  • Meteorite

    €3,000 · 1 use · cooldown 30 s

    Tap where you want the meteorite to fall

  • Hedgehog

    €3,800 · 1 use · cooldown 40 s

    Tap where it falls: pulls in, skewers and blows

  • Energy shots

    €4,000 · 1 use · cooldown 36 s

    Press: a purple ball charges for 4 s and lets loose up to 12 energy shots that lodge in those around; they glow and pop one by one

  • Electric burst

    €4,400 · 1 use · cooldown 44 s

    Press: a yellow ball forms and for 5 s fires a burst of electric projectiles that explode (keep your finger down to steer them)

  • Disintegrator laser

    €4,500 · 1 use · cooldown 45 s

    Press: a blue ball charges for 3 s and fires a very wide laser that disintegrates everyone it touches (keep your finger down to steer it)

  • Dark energy

    €4,800 · 1 use · cooldown 45 s

    Press: a black sphere charges for 3 s and unleashes a stream of shadows; whoever it touches is consumed by shadow flames until they crumble (keep your finger down to steer it)

  • Black hole

    €5,000 · 1 use · cooldown 75 s

    Tap to open a black hole: it implodes at the end

  • Nuke

    €6,000 · 1 use · cooldown 150 s

    Tap and get away: three, two, one…

  • Red orb

    €6,400 · 1 use · cooldown 80 s

    A red ball charges slowly. Then the office workers glow neon blue, levitate… and burst into colors. With soft music

The room hits back too: presses, guillotines, steamrollers and trapdoors that rise from the floor or drop from the ceiling.

  • Hook

    €150 · 1 use · cooldown 2 s

    Tap a part of the dummy: the hook sinks into it and hangs it from the ceiling. Tap outside to release it

  • Hold

    €200 · 1 use · cooldown 8 s

    The tongs grab him and hold him in place, without ripping anything off

  • Tongs

    €700 · 1 use · cooldown 5 s

    Four arms grab him, slam him and pull until he tears apart

  • Turret

    €1,000 · 1 use · cooldown 10 s

    Plants a turret that shoots the nearest one on its own and then folds away

  • Anvil

    €1,200 · 1 use · cooldown 7 s

    Tap where: an anvil falls from the sky and crushes whatever it catches

  • Catapult

    €1,200 · 1 use · cooldown 12 s

    Plants a platform that launches whoever steps on it into the air

  • Wrecking ball

    €1,200 · 5 s of fire · cooldown 10 s

    Hold your finger and slam the ball into the dummy

  • Burners

    €1,300 · 1 use · cooldown 10 s

    A row of nozzles pops up and spits flames: burns whoever passes over

  • Press

    €1,400 · 1 use · cooldown 9 s

    A hydraulic press comes down from the ceiling and leaves him flat

  • Spikes

    €1,400 · 1 use · cooldown 9 s

    Spikes shoot out of the floor and leave him skewered

  • Furnace

    €1,500 · 1 use · cooldown 14 s

    A hatch opens in the floor: whoever falls in gets roasted

  • Saw

    €1,500 · 1 use · cooldown 9 s

    A giant saw crosses the room and slices him into two slabs

  • Trapdoor

    €1,500 · 1 use · cooldown 8 s

    Tap the ground: a trapdoor opens and swallows whoever's on top

  • Fan

    €1,600 · 1 use · cooldown 14 s

    A huge fan sets up at the back and sucks everyone toward the blades

  • Magnet crane

    €1,600 · 1 use · cooldown 14 s

    An electromagnet roams around, picks them up stuck to it and drops them from up high

  • Pistons

    €1,700 · 1 use · cooldown 14 s

    Two walls clap together toward the center and pull back

  • Guillotine

    €1,800 · 1 use · cooldown 14 s

    A frame rises, the blade drops, and whatever it catches gets split in two

  • Electric cage

    €1,900 · 1 use · cooldown 15 s

    A cage drops on the group and jolts them with shocks

  • Grinder

    €2,000 · 1 use · cooldown 16 s

    A hopper with rollers at floor level: swallows whoever passes over

  • Shredder

    €2,000 · 1 use · cooldown 13 s

    A shredder rises from the floor and eats him feet first

  • Steamroller

    €2,000 · 1 use · cooldown 16 s

    Crosses the street side to side and flattens whoever it catches

  • Tesla coil

    €2,000 · 1 use · cooldown 16 s

    Plants a coil for a few seconds: electrocutes whoever's closest

  • Trapdoor floor

    €2,000 · 1 use · cooldown 16 s

    A wide trapdoor flips over suddenly and launches them into the air

  • Bucket

    €2,200 · 1 use · cooldown 13 s

    A glass cube drops on the group, traps them… and suddenly shrinks and compacts them

  • Brush cutter

    €2,600 · 1 use · cooldown 20 s

    A bar of blades sweeps the street and mows them down at the ankles

  • Laser grid

    €4,500 · 1 use · cooldown 60 s

    A grid of lasers sweeps the room and leaves him diced

Two tools together make a third that doesn't exist on its own: Katana + Lightning, Sledgehammer + Earthquake, Tornado + Shuriken…

  • Harpoon

    €250 · 1 use · cooldown 2 s

    Crossbow + Hook: tap a part and the harpoon sinks in. Then drag your finger to pull the chain: shake him around… or rip it off. A tap outside releases him

  • Red-hot scalpel

    €250 · 3 s of fire · cooldown 2 s

    Scalpel + Blowtorch: the red-hot blade cuts and cauterizes at once. It opens the same way (go over the cut to get inside), but no bleeding: so he lasts longer

  • Acid syringe

    €400 · 4 s of fire · cooldown 3 s

    Pump + Acid: keep the needle in. The acid eats him from the inside: he swells, oozes, holes open up… and he falls apart

  • Glacial sledgehammer

    €400 · 3 uses · cooldown 3 s

    Sledgehammer + Ice: the first blow freezes what it hits; the second shatters it. Freeze him whole and he'll burst into pieces

  • Lightning rod

    €450 · 3 s of fire · cooldown 3 s

    Nail gun + Lightning: drive copper rods into him. The lightning hits one and jumps rod to rod inside his body

  • Acid grenade

    €500 · 1 use · cooldown 3 s

    Grenade + Acid: the explosion leaves a pool of acid that melts whoever steps in it

  • Rocket fist

    €500 · 1 use · cooldown 3 s

    Fist + Rocket launcher: a jet-powered glove that carries him all the way to the wall… and explodes there

  • Ice grenade

    €600 · 1 use · cooldown 4 s

    Grenade + Ice: the explosion freezes those around and leaves the floor frosted

  • Dragon

    €700 · 2 uses · cooldown 6 s

    Shotgun + Flames: dragon's breath. A blast of red-hot pellets that knocks him down and leaves him burning

  • Electric bolas

    €700 · 3 uses · cooldown 5 s

    Bolas + Cattle prod: tap and they tie his legs: he falls, can't advance and the current jolts him for a few seconds

  • Hell saw

    €700 · 3 s of fire · cooldown 6 s

    Chainsaw + Flames: the blade runs red-hot. Saws faster, ignites whatever it touches and whatever it cuts comes off burning

  • Saw launcher

    €900 · 2 uses · cooldown 7.5 s

    Crossbow + Chainsaw: saw discs that cut whatever they catch and bounce. Tap to throw it flat; swipe to tilt it like your gesture

  • Thor's hammer

    €900 · 3 uses · cooldown 5 s

    Sledgehammer + Lightning: tap and the hammer flies spinning: a smash, a bolt that electrocutes everyone around… and back to your hand

  • Glacial spear

    €1,000 · 3 uses · cooldown 7 s

    Spear + Ice: tap and the spear goes through him and turns him into a block; those next to him get frosted and slowed

  • Fire whip

    €1,100 · 3 s of fire · cooldown 9 s

    Whip + Blowtorch: hold or swipe: every crack cuts in flames and leaves whatever it touches burning

  • Laser boomerang

    €1,100 · 3 uses · cooldown 8 s

    Boomerang + Laser: flies in an arc cutting on the way out and back; the cut comes out cauterized, not a drop

  • Thorn whip

    €1,100 · 3 s of fire · cooldown 9 s

    Whip + Poison: hold or swipe: the lash wraps and pulls, sinks thorns in and the poison turns him green

  • Acid rain

    €1,200 · 2 uses · cooldown 12 s

    Acid + Cloud: tap and a storm cloud hangs there raining acid: slowly eats away at everyone below

  • Spike quake

    €1,300 · 2 uses · cooldown 11 s

    Earthquake + Spikes: tap the ground: the shockwave raises rings of stakes that skewer whoever's on top

  • Voltaic net

    €1,400 · 2 uses · cooldown 11 s

    Net + Tesla: lays an electric mesh on the floor: jolts whoever steps on it with shocks for a few seconds

  • Chain frost

    €1,500 · 2 uses · cooldown 11 s

    Lightning + Ice: a cold bolt that jumps from one to the next freezing them, each jump weaker (the first one ends up a block)

  • Magma fist

    €1,500 · 2 uses · cooldown 11 s

    Fist + Volcano: a punch of burning rock that ignites whatever it touches and cracks magma into the floor

  • Fire tornado

    €1,600 · 2 uses · cooldown 12 s

    Tornado + Flames: tap the ground to unleash a fire whirlwind that roams on its own and ignites whoever it sucks in. Another tap sends it there

  • Drill missile

    €1,700 · 1 use · cooldown 17 s

    Drill + Rocket launcher: a missile with a drill bit. Bores its way inside him… and explodes from within

  • Gravity hammer

    €1,700 · 2 uses · cooldown 12 s

    Hammer + Gravity: floats where you tap, pulls those nearby beneath it… and drops, crushing them all

  • Ice meteor

    €1,700 · 2 uses · cooldown 12 s

    Meteor + Blizzard: falls where you tap, frosts the crowd and leaves them brittle: whoever moves, cracks

  • Lightning katana

    €1,800 · 3 uses · cooldown 18 s

    Katana + Lightning: swipe fast to cut. Each slash discharges, the lightning jumps piece to piece and the cut is cauterized

  • Seismic sledgehammer

    €2,000 · 2 uses · cooldown 16 s

    Sledgehammer + Earthquake: tap and the blow hits the ground: a growing shockwave that knocks down and hurts everyone it catches

  • Blade tornado

    €3,500 · 4 s of fire · cooldown 45 s

    Tornado + Shuriken: a funnel full of blades. Tap or drag: whatever it catches gets slashed… and then chopped to bits

Something crawls out of the sewer and the office workers stop being the problem. They're the ones you release in the Arena with energy cards.

  • The Gourmet

    €1,200 · 1 use · cooldown 6 s

    A diner of exquisite manners, half man and half octopus, eats an office worker VERY slowly —an arm, the legs, the rest— and makes sure he stays alive until the last bite

  • Two-Head

    €1,500 · 1 use · cooldown 8 s

    A two-headed worm bursts through the floor, grabs two by the feet and eats them from the bottom up

  • The Plague

    €2,200 · 1 use · cooldown 12 s

    A tide of rats pours out of the sewer, covers one or two and gnaws them down to the bone

  • The Widow

    €2,200 · 1 use · cooldown 10 s

    A giant spider drops down on its thread, webs up whoever it catches, bites them, wraps them in silk and carries them off dangling

  • The Constrictor

    €2,400 · 1 use · cooldown 10 s

    A super-long worm slithers out, coils around an office worker, squeezes him and gobbles him whole: head to toe… or the other way round

  • The Harpy

    €2,400 · 1 use · cooldown 10 s

    A winged beast dives down, carries one off into the air and drops him from up high, tears another apart midair and lands to peck at the fallen one

  • The Mantis

    €2,400 · 1 use · cooldown 10 s

    A giant mantis plants itself behind them and splits them in half with scythe blows: at the waist, top to bottom and diagonally

  • The Centipede

    €2,600 · 1 use · cooldown 13 s

    A giant centipede races across the floor, rears up and pierces each one clean through: in through the chest, out the back and on to the next

  • The Baby

    €2,800 · 1 use · cooldown 13 s

    A monstrous baby crawls in, grabs one like a rattle and bashes him against the floor, the wall or the glass until he breaks

  • The Toad

    €2,800 · 1 use · cooldown 13 s

    A giant toad hops in, snags office workers with its tongue, swallows them whole and spits out the bones

  • The Eel

    €3,000 · 1 use · cooldown 16 s

    A giant electric eel coils around an office worker, lifts him and fries him with shocks: leaves him charred and smoking

  • The Jellyfish

    €3,000 · 1 use · cooldown 18 s

    A giant jellyfish floats over them, electrocutes them with its tentacles, hoists them up and dissolves them in plain sight inside its bell

  • The Thing

    €3,200 · 1 use · cooldown 20 s

    One of them wasn't an office worker: his chest opens into a mouth of ribs, he warps, absorbs the others… and bursts

  • Monster

    €3,500 · 1 use · cooldown 30 s

    Something comes out of the tunnel, grabs him by the arms and legs and eats him bite by bite, piece by piece

  • The Parasite

    €3,600 · 1 use · cooldown 25 s

    A larva drops onto one, burrows inside him… and bursts out of him in a bouquet of spikes that skewers those around

  • The Goblin

    €4,200 · 1 use · cooldown 35 s

    A goblin with a curved dagger crawls out of the sewer and leaps on those at the barrier, one at a time

  • The Executioner

    €4,500 · 1 use · cooldown 35 s

    A giant in an executioner's hood drags in an axe: some he splits top to bottom or with a backhand; others he grabs and bites off an arm or a leg

  • The Ripper

    €4,500 · 1 use · cooldown 35 s

    A hideous humanoid, twice their height, grabs five or six and plays: splits them in half, rips off a leg, an arm or the head, or slams them by the ankle

  • The Desiccator

    €4,600 · 1 use · cooldown 40 s

    A giant tick-mosquito comes buzzing in, sinks its stylets into two to six at once and drinks them dry; once it's full, it bursts or flies off

  • The Puppeteer

    €4,600 · 1 use · cooldown 40 s

    A puppet show: a little theater drops down, the curtain opens and a four-armed puppeteer hangs the attackers from strings and makes them fight each other to the death

  • The Ivy

    €4,800 · 1 use · cooldown 40 s

    A monster plant: black roots crawl in through their mouths and eyes and slowly turn them into trees

  • The Scorpion

    €4,800 · 1 use · cooldown 40 s

    A giant emperor scorpion bursts from the ground: it grabs them by the waist with its pincer and squeezes until they snap in two, and stings the rest with its tail: the venom paralyzes them, fills them with green veins, bloats them and melts them

  • The Colossus

    €5,000 · 1 use · cooldown 50 s

    A giant too big for the screen: stomp, pinch, punch… and an eye staring at you

  • The Fire Golem

    €5,000 · 1 use · cooldown 45 s

    A basalt golem with lava in its cracks bursts through the asphalt: spits fire, grabs and hurls people in flames, opens lava cracks and shoves one into the furnace in its chest

  • The Gale

    €5,000 · 1 use · cooldown 45 s

    An armored warrior with two sabers lands in the middle of the street and cuts everyone down, faster and faster, for ten seconds; at the end he bursts into a rain of blades

  • The Shadow

    €5,000 · 1 use · cooldown 45 s

    Living darkness: it blacks out the street, floods the ground with ink full of eyes and a mouth, and takes everyone (their own shadows hug them and drag them under)

  • The Warrior

    €5,000 · 1 use · cooldown 45 s

    A soldier with an assault rifle: fires in bursts and finishes off the fallen, throws grenades and, out of ammo, drops the rifle and goes on with the knife; leaves after 6 or 7 kills

  • The Birth

    €5,200 · 1 use · cooldown 45 s

    A sack of flesh bursts from the asphalt: its cords latch onto the office workers' bellies, it swallows them and births them fused into spawn that attack the rest

  • The Lost Soul

    €5,200 · 1 use · cooldown 45 s

    The Soul Thief: blacks out the street, frosts the glass, rips the souls out of six at once, swallows them and leaves them as ash

  • The Black Knight

    €5,400 · 1 use · cooldown 48 s

    A knight in black armor with a metal skull and a huge greatsword: one sweep cuts in two everyone it catches, one overhead blow bursts a single one, and it breathes fire

  • The Necromancer

    €5,400 · 1 use · cooldown 48 s

    A necromancer rises from the ground through a circle of runes: bursts some, dismembers another with soul chains and possesses several so they grab the rest and eat them

  • The Asura

    €5,600 · 1 use · cooldown 50 s

    A four-armed warrior with four plasma katanas; each time you summon him, a technique: 1. Four Winds, 2. Plasma Whirlwind, 3. Thousand Cuts, 4. Sky Fall

  • The Mother

    €6,000 · 1 use · cooldown 55 s

    A giant blind woman in mourning, mouth gaping down to her chest: they get a crazed hunger and devour each other; she strokes the winner and swallows the fattest one whole

  • The Torso

    €6,200 · 1 use · cooldown 55 s

    A legless demonic torso that drags itself along on its super-long arms. Where its guts should be there's a mouth of toothed petals: it hunts with its hands or its tongue, pulls them into its belly and eats them head to toe… and in the end it comes for the glass

  • The Kraken

    €6,500 · 1 use · cooldown 60 s

    A demon octopus climbs out of the sewer and snatches up to six at once: lifts them, shakes them, smashes them together, slams them down and eats them one by one

  • The Red Spawn

    €6,600 · 1 use · cooldown 58 s

    A many-eyed red demon that from the waist down is a nest of tentacles: it squeezes one until it pops, skewers several like a kebab and holds another with two tentacles while it devours its insides

  • Legion

    €7,000 · 1 use · cooldown 75 s

    The big monster: a mass made of people, with six necks and six different mouths, that kills the lights and eats six at once, each in its own way

  • The Glutton

    €7,000 · 1 use · cooldown 70 s

    A skinny predator with ash-gray skin and an ear-to-ear mouth full of needles: it pounces on an office worker and devours his chest very slowly until it's wide open, ribs sticking out. The rest it slashes, cuts in half, stomps their skulls… or grabs one by the legs and uses him as a club

  • The Mocking Specter

    €7,000 · 1 use · cooldown 62 s

    A skinny shadow with purple neon edges and an ear-to-ear grin that mocks everything. Ten tentacles sprout from its back: it grabs one by the legs and stretches him until he splits in two; it uses several as clubs against the others and keeps what's left; it sinks others into puddles of shadow; and with its stained hand it rips out another one's heart

  • The Demon

    €7,400 · 1 use · cooldown 75 s

    An ember-skinned demon rises from a pool of lava: floods the office workers with fire and, while they burn, hacks them to pieces with an axe nonstop

  • The Flayer

    €7,500 · 1 use · cooldown 80 s

    A skinless giant who loves causing pain: hangs them from hooks, forces them to kneel and watch, flays one, butchers another, counts to one and takes roll call. He can't be touched

  • The Hunger

    €7,800 · 1 use · cooldown 80 s

    Worse than The Flayer: an eyeless giant whose chest is a mouth. It crawls in on all fours, sniffs, bites heads off, swallows them by the handful (you can see them inside), stretches its arms to reach the ones who run… and in the end it comes for the glass

03 · Creatures and monsters

When weapons aren't enough, release the beast

Something crawls out of the manhole, grabs the office workers and eats them. Every monster has its own style, and in the Arena they're your cards.

The Kraken, an orange-eyed octopus demon, holds six office workers in its tentacles in the alley.
€6,500 · the priciest thing in the sewerThe KrakenGrabs up to six at once: lifts them, shakes them, bangs them together, slams them down and eats them.
The Colossus, a stone giant with cracks of lava, looms over the buildings of the moon base.
€5,000The ColossusA giant too big for the screen: stomp, pinch, punch… and an eye that stares right at you.
The Demon, with ember skin and horns, at the service window of hell, surrounded by lava and fire.
€7,400The DemonRises from a pool of lava, floods the office workers with fire and, while they burn, hacks them to pieces with an axe.
Montage: the Monster, the Gale, the Fire Golem, the Asura, the Ripper and the Necromancer.
And they're not the only onesGale, Golem, Asura, Ripper, Necromancer…

All 42, one by one · exactly as the game describes them

  • The Gourmet

    €1,200 · 1 use · cooldown 6 s

    A diner of exquisite manners, half man and half octopus, eats an office worker VERY slowly —an arm, the legs, the rest— and makes sure he stays alive until the last bite

  • Two-Head

    €1,500 · 1 use · cooldown 8 s

    A two-headed worm bursts through the floor, grabs two by the feet and eats them from the bottom up

  • The Plague

    €2,200 · 1 use · cooldown 12 s

    A tide of rats pours out of the sewer, covers one or two and gnaws them down to the bone

  • The Widow

    €2,200 · 1 use · cooldown 10 s

    A giant spider drops down on its thread, webs up whoever it catches, bites them, wraps them in silk and carries them off dangling

  • The Constrictor

    €2,400 · 1 use · cooldown 10 s

    A super-long worm slithers out, coils around an office worker, squeezes him and gobbles him whole: head to toe… or the other way round

  • The Harpy

    €2,400 · 1 use · cooldown 10 s

    A winged beast dives down, carries one off into the air and drops him from up high, tears another apart midair and lands to peck at the fallen one

  • The Mantis

    €2,400 · 1 use · cooldown 10 s

    A giant mantis plants itself behind them and splits them in half with scythe blows: at the waist, top to bottom and diagonally

  • The Centipede

    €2,600 · 1 use · cooldown 13 s

    A giant centipede races across the floor, rears up and pierces each one clean through: in through the chest, out the back and on to the next

  • The Baby

    €2,800 · 1 use · cooldown 13 s

    A monstrous baby crawls in, grabs one like a rattle and bashes him against the floor, the wall or the glass until he breaks

  • The Toad

    €2,800 · 1 use · cooldown 13 s

    A giant toad hops in, snags office workers with its tongue, swallows them whole and spits out the bones

  • The Eel

    €3,000 · 1 use · cooldown 16 s

    A giant electric eel coils around an office worker, lifts him and fries him with shocks: leaves him charred and smoking

  • The Jellyfish

    €3,000 · 1 use · cooldown 18 s

    A giant jellyfish floats over them, electrocutes them with its tentacles, hoists them up and dissolves them in plain sight inside its bell

  • The Thing

    €3,200 · 1 use · cooldown 20 s

    One of them wasn't an office worker: his chest opens into a mouth of ribs, he warps, absorbs the others… and bursts

  • Monster

    €3,500 · 1 use · cooldown 30 s

    Something comes out of the tunnel, grabs him by the arms and legs and eats him bite by bite, piece by piece

  • The Parasite

    €3,600 · 1 use · cooldown 25 s

    A larva drops onto one, burrows inside him… and bursts out of him in a bouquet of spikes that skewers those around

  • The Goblin

    €4,200 · 1 use · cooldown 35 s

    A goblin with a curved dagger crawls out of the sewer and leaps on those at the barrier, one at a time

  • The Executioner

    €4,500 · 1 use · cooldown 35 s

    A giant in an executioner's hood drags in an axe: some he splits top to bottom or with a backhand; others he grabs and bites off an arm or a leg

  • The Ripper

    €4,500 · 1 use · cooldown 35 s

    A hideous humanoid, twice their height, grabs five or six and plays: splits them in half, rips off a leg, an arm or the head, or slams them by the ankle

  • The Desiccator

    €4,600 · 1 use · cooldown 40 s

    A giant tick-mosquito comes buzzing in, sinks its stylets into two to six at once and drinks them dry; once it's full, it bursts or flies off

  • The Puppeteer

    €4,600 · 1 use · cooldown 40 s

    A puppet show: a little theater drops down, the curtain opens and a four-armed puppeteer hangs the attackers from strings and makes them fight each other to the death

  • The Ivy

    €4,800 · 1 use · cooldown 40 s

    A monster plant: black roots crawl in through their mouths and eyes and slowly turn them into trees

  • The Scorpion

    €4,800 · 1 use · cooldown 40 s

    A giant emperor scorpion bursts from the ground: it grabs them by the waist with its pincer and squeezes until they snap in two, and stings the rest with its tail: the venom paralyzes them, fills them with green veins, bloats them and melts them

  • The Colossus

    €5,000 · 1 use · cooldown 50 s

    A giant too big for the screen: stomp, pinch, punch… and an eye staring at you

  • The Fire Golem

    €5,000 · 1 use · cooldown 45 s

    A basalt golem with lava in its cracks bursts through the asphalt: spits fire, grabs and hurls people in flames, opens lava cracks and shoves one into the furnace in its chest

  • The Gale

    €5,000 · 1 use · cooldown 45 s

    An armored warrior with two sabers lands in the middle of the street and cuts everyone down, faster and faster, for ten seconds; at the end he bursts into a rain of blades

  • The Shadow

    €5,000 · 1 use · cooldown 45 s

    Living darkness: it blacks out the street, floods the ground with ink full of eyes and a mouth, and takes everyone (their own shadows hug them and drag them under)

  • The Warrior

    €5,000 · 1 use · cooldown 45 s

    A soldier with an assault rifle: fires in bursts and finishes off the fallen, throws grenades and, out of ammo, drops the rifle and goes on with the knife; leaves after 6 or 7 kills

  • The Birth

    €5,200 · 1 use · cooldown 45 s

    A sack of flesh bursts from the asphalt: its cords latch onto the office workers' bellies, it swallows them and births them fused into spawn that attack the rest

  • The Lost Soul

    €5,200 · 1 use · cooldown 45 s

    The Soul Thief: blacks out the street, frosts the glass, rips the souls out of six at once, swallows them and leaves them as ash

  • The Black Knight

    €5,400 · 1 use · cooldown 48 s

    A knight in black armor with a metal skull and a huge greatsword: one sweep cuts in two everyone it catches, one overhead blow bursts a single one, and it breathes fire

  • The Necromancer

    €5,400 · 1 use · cooldown 48 s

    A necromancer rises from the ground through a circle of runes: bursts some, dismembers another with soul chains and possesses several so they grab the rest and eat them

  • The Asura

    €5,600 · 1 use · cooldown 50 s

    A four-armed warrior with four plasma katanas; each time you summon him, a technique: 1. Four Winds, 2. Plasma Whirlwind, 3. Thousand Cuts, 4. Sky Fall

  • The Mother

    €6,000 · 1 use · cooldown 55 s

    A giant blind woman in mourning, mouth gaping down to her chest: they get a crazed hunger and devour each other; she strokes the winner and swallows the fattest one whole

  • The Torso

    €6,200 · 1 use · cooldown 55 s

    A legless demonic torso that drags itself along on its super-long arms. Where its guts should be there's a mouth of toothed petals: it hunts with its hands or its tongue, pulls them into its belly and eats them head to toe… and in the end it comes for the glass

  • The Kraken

    €6,500 · 1 use · cooldown 60 s

    A demon octopus climbs out of the sewer and snatches up to six at once: lifts them, shakes them, smashes them together, slams them down and eats them one by one

  • The Red Spawn

    €6,600 · 1 use · cooldown 58 s

    A many-eyed red demon that from the waist down is a nest of tentacles: it squeezes one until it pops, skewers several like a kebab and holds another with two tentacles while it devours its insides

  • Legion

    €7,000 · 1 use · cooldown 75 s

    The big monster: a mass made of people, with six necks and six different mouths, that kills the lights and eats six at once, each in its own way

  • The Glutton

    €7,000 · 1 use · cooldown 70 s

    A skinny predator with ash-gray skin and an ear-to-ear mouth full of needles: it pounces on an office worker and devours his chest very slowly until it's wide open, ribs sticking out. The rest it slashes, cuts in half, stomps their skulls… or grabs one by the legs and uses him as a club

  • The Mocking Specter

    €7,000 · 1 use · cooldown 62 s

    A skinny shadow with purple neon edges and an ear-to-ear grin that mocks everything. Ten tentacles sprout from its back: it grabs one by the legs and stretches him until he splits in two; it uses several as clubs against the others and keeps what's left; it sinks others into puddles of shadow; and with its stained hand it rips out another one's heart

  • The Demon

    €7,400 · 1 use · cooldown 75 s

    An ember-skinned demon rises from a pool of lava: floods the office workers with fire and, while they burn, hacks them to pieces with an axe nonstop

  • The Flayer

    €7,500 · 1 use · cooldown 80 s

    A skinless giant who loves causing pain: hangs them from hooks, forces them to kneel and watch, flays one, butchers another, counts to one and takes roll call. He can't be touched

  • The Hunger

    €7,800 · 1 use · cooldown 80 s

    Worse than The Flayer: an eyeless giant whose chest is a mouth. It crawls in on all fours, sniffs, bites heads off, swallows them by the handful (you can see them inside), stretches its arms to reach the ones who run… and in the end it comes for the glass

04 · Powers

Nuke, black hole, A-10

The priciest stuff in the shop. One tap and the whole street changes.

The nuclear blast floods the factory clean room with orange light and knocks the office workers flat.
€6,000 · cooldown 150 sNukeTap and step back: three, two, one…
A black hole with a ring of violet light sucks in the office workers and the debris of the alley.
€5,000 · cooldown 75 sBlack holeTap to open it: it swallows everything and then implodes.
An A-10 dives over the stadium strafing the pitch, the impacts kicking up dirt among the office workers.
€3,800 · cooldown 45 sA-10 air strikeSwoops down the street strafing the ground with its 30 mm cannon: shreds anyone caught in the middle.

All 40 powers · from cheapest to priciest

  • Acid

    €200 · 3 s of fire · cooldown 2 s

    Hold: the acid melts clothes, skin and bone

  • Lightning

    €250 · 2.5 s of fire · cooldown 2 s

    Hold on the dummy to electrocute it

  • Ice

    €300 · 3 s of fire · cooldown 5 s

    Hold to freeze him; once he's a block, one hit shatters him

  • The swap

    €400 · 3 uses · cooldown 5 s

    Tap two in a row and they swap places; the dizziness knocks them down

  • Flames

    €500 · 3 s of fire · cooldown 3.5 s

    Hold to set him on fire

  • Portal

    €500 · 2 uses · cooldown 5 s

    Tap the ground: whoever steps on the blue ring falls out of the orange one above… again and again, faster each time

  • Blue acid

    €650 · 3 s of fire · cooldown 4 s

    Hold: a pressure jet, like a hose. Much faster and more corrosive than the green one

  • Sky bolt

    €700 · 3 uses · cooldown 6 s

    Tap and lightning strikes: fries whoever it hits and shocks anyone <1 m away

  • Telekinesis

    €700 · 3 s of fire · cooldown 8 s

    Hold on one: you lift him; release to throw him

  • Retaining wall

    €800 · 1 use · cooldown 10 s

    Tap the ground: a wall that pushes back anyone trying to cross

  • Swarm

    €800 · 1 use · cooldown 10 s

    Tap: the swarm eats him down to the skeleton

  • The lobster

    €800 · 2 uses · cooldown 9 s

    Releases a cloud of locusts that goes from one to the next, stripping them to the bone

  • Voodoo doll

    €800 · 2 uses · cooldown 8 s

    Tap one to link him; hits on the dummy reach him multiplied

  • Orbital laser

    €900 · 3 s of fire · cooldown 6.5 s

    Hold: a beam falls from the sky and follows your finger

  • Petrify

    €900 · 3 uses · cooldown 8 s

    Tap: he turns to stone; the next hit shatters him

  • The storm cloud

    €900 · 2 uses · cooldown 9 s

    Tap one: his personal cloud follows him, zapping until he drops

  • Earthquake

    €1,000 · 1 use · cooldown 12 s

    Three seconds of shaking: everyone on the floor

  • Drain

    €1,200 · 3 s of fire · cooldown 14 s

    Hold on one: you drain his life and repair the glass

  • Spectral hand

    €1,200 · 3 uses · cooldown 9 s

    Tap and a giant hand comes down to slap right there

  • Tornado

    €1,200 · 4 s of fire · cooldown 8 s

    Tap or drag: catches the dummy and throws it

  • Reverse gravity

    €1,300 · 2 uses · cooldown 10 s

    Tap the ground: those in the circle fall into the sky and then come crashing down

  • Volcano

    €1,400 · 1 use · cooldown 9 s

    Tap the ground: it bulges and bursts into a lava geyser

  • Antigravity

    €1,500 · 4 s of fire · cooldown 11 s

    Hold: everything floats. Release and it drops

  • Electromagnet

    €1,700 · 3 s of fire · cooldown 12 s

    Hold: the electromagnet comes down on your finger and lifts a cluster of those nearby. Release and they drop hard

  • Sun

    €2,000 · 4 s of fire · cooldown 13 s

    Hold and drag a miniature sun

  • Blizzard

    €2,200 · 3 s of fire · cooldown 20 s

    Hold: an icy wind that slows and freezes

  • Neutron star

    €2,400 · 1 use · cooldown 18 s

    Tap: a neutron star spins, pulls them in and sets them burning

  • Human bomb

    €2,600 · 1 use · cooldown 20 s

    Tap one: he swells, beeps and pops, and the explosion jumps to those nearby (up to five in a row)

  • Crimson ray

    €3,000 · 1 use · cooldown 24 s

    Press: a red energy ball charges for 3 s and fires like a beam where you aim (keep your finger down to steer it)

  • Decoy

    €3,000 · 1 use · cooldown 45 s

    For the alley: plants a mannequin that lures attackers and blows up

  • Energy arc

    €3,000 · 4 uses · cooldown 18 s

    Tap: a yellow, windy crescent energy slash shoots out, splitting in half (with the center) or dragging and burning (with the tips). Swipe to turn it. Up to 4 at once

  • Meteorite

    €3,000 · 1 use · cooldown 30 s

    Tap where you want the meteorite to fall

  • Hedgehog

    €3,800 · 1 use · cooldown 40 s

    Tap where it falls: pulls in, skewers and blows

  • Energy shots

    €4,000 · 1 use · cooldown 36 s

    Press: a purple ball charges for 4 s and lets loose up to 12 energy shots that lodge in those around; they glow and pop one by one

  • Electric burst

    €4,400 · 1 use · cooldown 44 s

    Press: a yellow ball forms and for 5 s fires a burst of electric projectiles that explode (keep your finger down to steer them)

  • Disintegrator laser

    €4,500 · 1 use · cooldown 45 s

    Press: a blue ball charges for 3 s and fires a very wide laser that disintegrates everyone it touches (keep your finger down to steer it)

  • Dark energy

    €4,800 · 1 use · cooldown 45 s

    Press: a black sphere charges for 3 s and unleashes a stream of shadows; whoever it touches is consumed by shadow flames until they crumble (keep your finger down to steer it)

  • Black hole

    €5,000 · 1 use · cooldown 75 s

    Tap to open a black hole: it implodes at the end

  • Nuke

    €6,000 · 1 use · cooldown 150 s

    Tap and get away: three, two, one…

  • Red orb

    €6,400 · 1 use · cooldown 80 s

    A red ball charges slowly. Then the office workers glow neon blue, levitate… and burst into colors. With soft music

05 · Bosses

Every map has its boss

Every few waves he plants himself in the middle of the street. He takes what nobody else can: you can't cut or rip anything off him. He has three hearts and every good round of hits knocks one off; meanwhile, every few seconds he throws something at your screen.

The Notary, in a bowler hat, pinstripe suit and briefcase, in the rain in the alley.Map 1
The NotaryBoss of the alley♥ ♥ ♥ ♥ ♥ up to 5 hearts
The chip factory's clean room, with yellow robotic arms and office workers advancing.Map 2
The ForemanBoss of the factory♥ ♥ ♥ ♥ ♥ up to 5 hearts
The Referee, in black with a whistle, on the stadium turf.Map 3
The RefereeBoss of the stadium♥ ♥ ♥ ♥ ♥ up to 5 hearts
The Ranger, in a wide-brimmed hat and orange jacket, in the forest.Map 4
The RangerBoss of the forest♥ ♥ ♥ ♥ ♥ up to 5 hearts
The Sherpa among the office workers on the snowy summit.Map 5
The SherpaBoss of the summit♥ ♥ ♥ ♥ ♥ up to 5 hearts
The CEO, in a suit and sunglasses, on the rooftop at sunset.Map 6
The CEOBoss of the rooftop♥ ♥ ♥ ♥ ♥ up to 5 hearts
The Paperwork Wizard, in a wizard hat and striped pajamas, in the fantasy kingdom.Map 7
The Paperwork WizardBoss of the fantasy kingdom♥ ♥ ♥ ♥ ♥ up to 5 hearts
The Commander, in a space helmet and orange jumpsuit, with Earth in the background.Map 8
The CommanderBoss of the Moon♥ ♥ ♥ ♥ ♥ up to 5 hearts
The Front-Desk Devil, with horns and glowing eyes, surrounded by fire.Map 9
The Front-Desk DevilBoss of Hell♥ ♥ ♥ ♥ ♥ up to 5 hearts
The Ticket Inspector, in a cap and reflective vest, on the subway platform.Map 10
The Ticket InspectorBoss of the subway♥ ♥ ♥ ♥ ♥ up to 5 hearts
The big boss

The big version: five hearts, more stamina and hits that take more of your screen, more often. Save the heavy stuff for him: powers and expensive weapons knock off hearts much faster. He pays far more than the rest and repairs your screen, too.

06 · Ten maps

From the street to the Moon, to hell and the subway

In Rotation they loop one after another, every three waves. Each with its own light, its own hour and its own boss.

Montage of the ten maps: alley, factory, stadium, forest, summit, rooftop, fantasy kingdom, Moon, hell and subway.
The alley at night, with rain, neon lights and the lit-up barrier.
Map 1 of 10The alleyBarrier Street · 23:47 · rainingBoss: the Notary
The chip factory: clean room, robotic arms and grated floor.
Map 2 of 10The factoryChip plant · FAB 55 · clean room · night shiftBoss: the Foreman
The municipal stadium at night, with the turf lit up and the stands packed.
Map 3 of 10The stadiumImpacto Municipal · night gameBoss: the Referee
The forest, with the team building banner between the trees.
Map 4 of 10The forestTeam building · private hunting reserveBoss: the Ranger
The snowy summit, with red huts and pennants.
Map 5 of 10The summitElevation 2.600 · −9 °CBoss: the Sherpa
The rooftop of floor 87 at sunset, with skyscrapers in the background.
Map 6 of 10The rooftopFloor 87 · at sunsetBoss: the CEO
The fantasy kingdom, with a violet portal and giant mushrooms.
Map 7 of 10The fantasy kingdomThe floating kingdom · above the cloudsBoss: the Paperwork Wizard
The moon base, with Earth in the sky and office workers floating.
Map 8 of 10The MoonMoon base · gravity 1/6Boss: the Commander
Hell, with lava between the cracks and an arch of fire in the background.
Map 9 of 10HellOne-stop desk · floor −666Boss: the Front-Desk Devil
The subway platform, with the train stopped at Impacto station.
Map 10 of 10The subwayLine 9 · last trainBoss: the Ticket Inspector

07 · Arena mode · played in landscape

Turn your phone

You against the AI, phone on its side

Defend your screen from six waves of office workers by releasing monsters with energy cards. Here the office workers can hurt and kill your monsters: they throw whatever they're carrying and, up close, they punch.

Side viewEnergy cardsEvery monsterSix waves
The Arena seen from the side: the whole alley, your screen on the left, office workers coming in from the right and the Kraken in the middle.
2Harpy
2Two-Head
2Constrictor
2Mantis
2Plague
2Gourmet
2Widow
3Kraken
The Arena: the Demon floods the alley with fire while the office workers burn.

The monsters walk in down the alley and you see it all from the side, from your screen to where the office workers spawn. Energy refills on its own and every takedown gives you a little more.

Frame from the end of the third video: office workers in the alley a moment before everything hits at once.

08 · The end of the third video

All at once

Kraken, monster, black hole and nuke on the same street. Thirty-three seconds, no cuts.

Impacto Lab is coming to Android. Soon on Google Play.

Coming soon to Google Play Closed test coming soon

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09 · Three videos

Real gameplay

Recorded from the game, with the game's sound. Tap a cover to watch it right here.

Cover of the Weapons and monsters video: the Kraken with several office workers in its tentacles.

Video 1 · 1:40Weapons and monsters

Minigun, katana and rocket launcher against office workers. And when that's not enough, you let loose the Kraken, the Colossus or the Demon.

Cover of the Bosses and powers video.

Video 2 · 1:53Bosses and powers

Every map has its boss and you have to beat him down. That's what the nuke, the black hole and an A-10 are for.

Cover of the Maps, Arena and chaos video.

Video 3 · 1:56Maps, Arena and all at once

Ten maps, Arena mode with the phone on its side and, at the end, everything at once: Kraken, monster, black hole and nuke.